- 1 Astrological
- 2 Timeline
- 3 Georgraphy
- 4 Moons
- 5 Races & Cultures
- 5.1 Aşağı
- 5.2 Dragonkin
- 5.3 Dwarves
- 5.4 Dryad
- 5.5 Fae
- 5.6 Gnomes
- 5.7 Halflings
- 5.8 Half-bloods
- 5.9 Humans
- 5.10 Ikini
- 5.11 Korluk
- 5.12 Orcs
- 5.13 TBA
- 5.14 Siren
- 5.15 Üstün
- 5.16 Yuan-Ti
- 5.17 Yaralti
Being the third planet in the Il system, Fera is orbited by two moons, named Vara (An orbital pattern of 50 days) and Lara (An orbital pattern of 5 days).
- The Rise
- The Plague
- The Stagnation
- The Fall
The world of Fera is split into eight primary land masses with various islands and locations dotted through the world.
The Three Kingdoms
[INSERT MAP OF REGIONS]
Ilmaria is the eastern region of the Three Kingdoms continent and has been mostly ruled by the Ilmarian Imperium for most of the human-led time, formerly the Ilmarian Republic, Ilmaria is split up into several principalities spread through the land:
Ilmaria (Region), The Vale, Laugstrond, Priena, Arnvoren, Cheleme, Adestein, Eschenhausen, Stormbury, Vesenhaus, Alhuizen, Tousir, Dornsberg, Feldhaus, Dorzee, Tillen, Amstadt and Altenkau
Umissia is the western region of the Three Kingdoms continent and has been mostly ruled by the Umissian Sultanate for most of its human-led time, until the rise of the Umissian Republic in the early 1800's Federation. Umissia is split up into several principalities spread through the land:
Alrussia is the northern region of the Three Kingdoms continent and has been mostly ruled by the Alrussian Federation. Alrussia is split up into several principalities spread through the land:
In the Three Kingdoms, there are areas of dispute, areas of significant importance or areas that no longer exist. Below is a list of these locations.
- Valancian Republic
- Keadal Dynasty
- Maktashish Kingdom
- Odgad Fiefdom
- Siegmar Theocracy
- Pavis Dominion
- Zrathian Empire
- Free Cities of Vadras
The Nyborg were one of the many human raiding villages along the South West of Ablos' south most Island of Alapori.
The Grosite were one of the many human raiding villages along the South West of Ablos' south most Island.
Pawhye - The New World
The Kalewen Dynasty was home to the Dragonkin of the Pawhye Continent, situated on the South East side of the continent, the Dynasty was a beacon of the desert lands; rich, powerful and full of magic.
The capital city of the Dynasty was "The City of Glass", a city of hopes and dreams. For a thousand years it had stood as a beacon to the majesty of the Kalewen Dynasty, the sole city of the Dragonkin of the Pawhye Continent.
The twin moons of Lara and Vara.
Races & Cultures
The Aşağı are the descendants of the Üstün, the "Modern" Elf after the fall of the Üstün. They are weaker than their ancestors and lack the natural link to the Aether. Usually lithe and with a slight point to their ears.
Dragonkin are humanoid descendants of Dragons, their origin is not understood clearly but their strengths are. Wide wings and long tails, these creatures are able to breath various elements as with their ancestors.
Various societies of Dragonkin exist, either roving communities like those in the Ilmarian Imperium or settlers of grand Empires like the rest of the races around them. The Kalewen Dynasty is one key Dragonkin Empire settled in the Pawhye - The New World, their Capital city of "The City Of Glass" a marvel to behold; entirely constructed in Glass forged from the Sands around them by their own breath.
The Dwarves were one of the first races to settle Fera, long before Humans had evolved to their current state as Fera's dominant race. Along with the ancient Üstün, the Dwarves settled many areas of the world and it was not until the Rise of the Üstün that these races descended and colonised many of the mountains and dug deep into Fera, creating vast cities to hide away from their enemies.
Many Dwarven cities still remain underground or carved into mountains but the Dwarves are not solely live underground, vast cities on the surface and even high up on mountain tops show the Dwarven capability to carve stone.
One such Kingdom, the Maktashish Kingdom of Vadras, is one such sprawling land ruled by the Dwarves.
The Fae are a winged humanoid race from the continent of Pawhye - The New World. Solitary creatures, the Fae remain hidden to most of the world, only the Dragonkin of the Kalewen Dynasty traded with the human like creatures in peace.
Gnomes are one of the common races, and are also known as one of the smallest common races. Gnomes are very resilient, commonly, these races stand almost 3 feet over in height. The diminutive stature of the Gnomes reduces its capability to move quickly. Gnomes often take advantage of their size, while fighting those foes which are much larger than itself.
The goals of most Halfling’s are the comforts of home. Although some Halflings live out their days in remote agricultural communities, others form nomadic bands that travel continuously, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. But even those wandering people love peace, food, neck, and home, although the house can be a wagon with a dirt road or a furnace swim sword.
Half-orcs are the mixed species of the humans as well as the orc tribe. This is the reason that they have characteristics and traits of both of them. Their agility and physical power is something that comes from both the races but still have been shunned several times.
Yuan-ti Half-bloods are the most human-seeming of all yuan-ti breeds. They are snake-human hybrids, which were created in the earliest days of civilisation. Their culture fell from an advanced and enlightened state into cruelty and fanaticism. Pure bloods are described as human-like with minor reptilian features like a forked tongue, snake-like eyes, and patches of scales on their skin. Their heights and weights range is same as humans.
Throughout the known world, humans have thrived. They spread far and wide and although their origins are unknown, the many cultures through out the world has grown and grown.
Known Human Cultures
Coming from the land of Ikin, a landmass off the coast of Vahai; the Ikini are somewhat similar to the ancient race now klnown as "Siren". They can range in various skin tones and have thick muscle like apendages coming from their skull; much like the hair of many other races. These muscles are sensative and are even known to give away the emotions of the Ikini they are on.
The Siren race was one of the oldest races on Fera, their existence predates the Üstün, in fact their Empire once ruled over the Üstün, until the Üstün managed to rise up and take hold of the Ethereal powers of the Universe.
The name 'Siren' is not their real name, their true name lost to the annals of history. Once a mighty Empire, now merely slaves to the Üstün Empire and looked down upon by most other races.
Sprouting horns and tails, the Siren are multicoloured in appearance, ranging from a light blue to a deep red.
The Üstün were once the rulers of Fera, but not the first; after rising up from beneath the race now known only as Siren, the Üstün became the dominant race on Fera for thousands of years, all until history repeated itself and the Human race, along with allies in the other "Lower" races rose up against their masters during the reign of the evil Kräl Şah Yilmazok Akar
Long ago, during the the reign of the evil Kräl Şah Yilmazok Akar, the Üstün followers of a ruler that would later be known as "The Night Mother" to her people, fled to the vast underground network of tunnels of Fera.
These Üstün would evolve into the Yaralti. A race geneticlly engoineered over the thousands of years to live and survive in their new home. Through the centuries the Yaralti created a system of government with a female led society, in honour of their savior. Geneticly the Yaralti are similar to the Üstün but have diverted to their underground home. Their eyes have adapted and through certain breeding cycles some have developed horns.
This is due to the society in which they created. City States of the Yaralti live in isolated bubbles with various trade networks. Repoduction is closely monitored and any defects in the genome is quickly removed. To be "Arizali" or damaged is a death sentence. Very few survive childhood if any genetic defects are found.
Travel to the surface is outlawed, the humans above are to live in blissful ignorance of the Yaralti to safeguard their people. Yet some are exiled from their home and find their way to the surface in hope for a new life.